opentl::cvprocess::ColorHistShader::ColorHistShader::Param Struct Reference

List of all members.

Public Member Functions

 Param ()
 ~Param ()

Public Attributes

int blockSize
int height
int mNBins1
 Histogram bins (3D), and input/output texture resolution.
int mNBins2
int mNBins3
int nSubX
 Number of sub-blocks (in both dimensions) for parallel processing with the geometry shader The total number of geometry shaders employed will be (nSubX*nSubY).
int nSubY
bool useShadowMask
 Whether to use the binary shadow mask in the vertex shader.
int width


Constructor & Destructor Documentation

opentl::cvprocess::ColorHistShader::ColorHistShader::Param::Param (  )  [inline]

opentl::cvprocess::ColorHistShader::ColorHistShader::Param::~Param (  )  [inline]


Member Data Documentation

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::blockSize

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::height

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::mNBins1

Histogram bins (3D), and input/output texture resolution.

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::mNBins2

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::mNBins3

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::nSubX

Number of sub-blocks (in both dimensions) for parallel processing with the geometry shader The total number of geometry shaders employed will be (nSubX*nSubY).

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::nSubY

bool opentl::cvprocess::ColorHistShader::ColorHistShader::Param::useShadowMask

Whether to use the binary shadow mask in the vertex shader.

int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::width


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