Public Member Functions | |
Param () | |
~Param () | |
Public Attributes | |
int | blockSize |
int | height |
int | mNBins1 |
Histogram bins (3D), and input/output texture resolution. | |
int | mNBins2 |
int | mNBins3 |
int | nSubX |
Number of sub-blocks (in both dimensions) for parallel processing with the geometry shader The total number of geometry shaders employed will be (nSubX*nSubY). | |
int | nSubY |
bool | useShadowMask |
Whether to use the binary shadow mask in the vertex shader. | |
int | width |
opentl::cvprocess::ColorHistShader::ColorHistShader::Param::Param | ( | ) | [inline] |
opentl::cvprocess::ColorHistShader::ColorHistShader::Param::~Param | ( | ) | [inline] |
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::blockSize |
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::height |
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::mNBins1 |
Histogram bins (3D), and input/output texture resolution.
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::mNBins2 |
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::mNBins3 |
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::nSubX |
Number of sub-blocks (in both dimensions) for parallel processing with the geometry shader The total number of geometry shaders employed will be (nSubX*nSubY).
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::nSubY |
bool opentl::cvprocess::ColorHistShader::ColorHistShader::Param::useShadowMask |
Whether to use the binary shadow mask in the vertex shader.
int opentl::cvprocess::ColorHistShader::ColorHistShader::Param::width |