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Classes |
| class | ContourSampler |
| | Class for doing object feature visability checks in the context of a OpenGL scene with all targets displayed. More...
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| class | GLRenderer |
| | Class for OpenGL based output to screen or other virtual devices. More...
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| class | GLScene |
| | Class OpenGL scene creates the OpenGL context, initializes display lists per objectModel and creates a FBO management and Shader management instance. More...
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| class | ModelProjectionException |
| class | PoseEstimation |
| | Pose estimation from point correspondences. This class implements pose estimation from point and/or line correspondences. It uses a two-step procedure: 1 - Initialize pose parameters, using initPose methods from the Pose abstraction 2 - Runs (if required) a Gauss-Newton nonlinear optimization, in order to refine the estimate. More...
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| class | Warp |
| | Class for calculating and executing the projection (extrinsic and intrinsic transformation) from object body to 2D camera (sensor) space. More...
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| class | WarpBack |