opentl::cvprocess::ColorHistShader Class Reference

This is a shader example for computing the color histogram of an image, inside a specific ROI, and under a specific binary mask (shadow). More...

Inherits opentl::cvprocess::GpuStdShaders.

List of all members.

Classes

struct  Param

Public Member Functions

 ColorHistShader (Param *param=NULL)
 Constructor.
void copyHistoFromGPU (opentl::core::cvdata::ColourHist2d &MDestination)
 Copy back the histogram from GPU.
virtual void execute ()
 Shader execution (overrides the base class method).
opentl::cvprocess::GlFbogetCurrentFbo ()
 Get the current FBO (if we want to upload textures from outside, we need to bind to the current FBO!) TODO: This is hacking the class... make it with another function, for uploading/downloading the textures from outside!
int getNBlocks ()
 Return actual number of sub-histograms.
Paramparams ()
 Get/Set parameters for this class.
virtual void prepareDisplayList ()
 Fixed display list for computing the histogram in parallel, by dividing the image into blocks of fixed size.
virtual ~ColorHistShader ()
 Destructor.


Detailed Description

This is a shader example for computing the color histogram of an image, inside a specific ROI, and under a specific binary mask (shadow).

The histogram can be used for color-based matching NOTE: Derived class from GpuStdShaders.

Author:
Giorgio Panin <panin@in.tum.de>

Constructor & Destructor Documentation

opentl::cvprocess::ColorHistShader::ColorHistShader ( Param param = NULL  ) 

Constructor.

Parameters:
param Structure of parameters for this class

virtual opentl::cvprocess::ColorHistShader::~ColorHistShader (  )  [virtual]

Destructor.


Member Function Documentation

void opentl::cvprocess::ColorHistShader::copyHistoFromGPU ( opentl::core::cvdata::ColourHist2d MDestination  ) 

Copy back the histogram from GPU.

Parameters:
MDestination Destination histogram (the source is the GPU texture mColourHistoTexture)

virtual void opentl::cvprocess::ColorHistShader::execute (  )  [virtual]

Shader execution (overrides the base class method).

Reimplemented from opentl::cvprocess::GpuStdShaders.

opentl::cvprocess::GlFbo* opentl::cvprocess::ColorHistShader::getCurrentFbo (  )  [inline]

Get the current FBO (if we want to upload textures from outside, we need to bind to the current FBO!) TODO: This is hacking the class... make it with another function, for uploading/downloading the textures from outside!

int opentl::cvprocess::ColorHistShader::getNBlocks (  )  [inline]

Return actual number of sub-histograms.

Param& opentl::cvprocess::ColorHistShader::params (  ) 

Get/Set parameters for this class.

Returns:
Reference to parameter struct

virtual void opentl::cvprocess::ColorHistShader::prepareDisplayList (  )  [virtual]

Fixed display list for computing the histogram in parallel, by dividing the image into blocks of fixed size.

Reimplemented from opentl::cvprocess::GpuStdShaders.


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