opentl::modelprojection Namespace Reference


Classes

class  GLRenderer
 Class for OpenGL based output to screen or other virtual devices. More...
class  GLScene
 Class OpenGL scene creates the OpenGL context, initializes display lists per objectModel and creates a FBO management and Shader management instance. More...
class  ModelProjectionException
class  PoseEstimation
 Pose estimation from point correspondences. This class implements pose estimation from point and/or line correspondences. It uses a two-step procedure: 1 - Initialize pose parameters, using initPose methods from the Pose abstraction 2 - Runs (if required) a Gauss-Newton nonlinear optimization, in order to refine the estimate. More...
class  VisibilityCheck
 Class for doing object feature visability checks in the context of a OpenGL scene with all targets displayed. More...
class  Warp
 Class for calculating and executing the projection (extrinsic and intrinsic transformation) from object body to 2D camera (sensor) space. More...
class  WarpBack

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