opentl::cvprocess::GRAY2Sobel Class Reference
GRAY2Sobel filter. Applies a horizontal and vertical Sobel filter to a grayscale texture. Resulting texture channel values: .r = hEdge , .g = vEdge, b = norm(sobelHV) The resulting texture must support signed values and have double number of bits per channel.
More...
Inherits opentl::cvprocess::GpuStdShaders.
List of all members.
Detailed Description
GRAY2Sobel filter. Applies a horizontal and vertical Sobel filter to a grayscale texture. Resulting texture channel values: .r = hEdge , .g = vEdge, b = norm(sobelHV) The resulting texture must support signed values and have double number of bits per channel.
Derived class from GpuStdShaders. ATTENTION: This filter works with a source texture of type GL_TEXTURE_RECTANGLE_ARB only.
- Author:
- Erwin Roth <eroth@mytum.de>
Constructor & Destructor Documentation
opentl::cvprocess::GRAY2Sobel::GRAY2Sobel |
( |
|
) |
|
virtual opentl::cvprocess::GRAY2Sobel::~GRAY2Sobel |
( |
|
) |
[virtual] |