opentl::cvprocess::BayerRG2RGB Class Reference

GPU based debayering. Derived class from GpuStdShaders. Bi-linear debayering with edge sensitivity based on paper "fast demosaic by frequency replacement" Output format is RGB texture. More...

Inherits opentl::cvprocess::GpuStdShaders.

List of all members.

Public Member Functions

 BayerRG2RGB ()
 Constructor.
virtual ~BayerRG2RGB ()
 Destructor.


Detailed Description

GPU based debayering. Derived class from GpuStdShaders. Bi-linear debayering with edge sensitivity based on paper "fast demosaic by frequency replacement" Output format is RGB texture.

ATTENTION: - This filter works with a source texture of type GL_TEXTURE_RECTANGLE_ARB only.

Author:
E. Roth <eroth@mytum.de>

Constructor & Destructor Documentation

opentl::cvprocess::BayerRG2RGB::BayerRG2RGB (  ) 

Constructor.

virtual opentl::cvprocess::BayerRG2RGB::~BayerRG2RGB (  )  [virtual]

Destructor.


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