CImageSetView::CImageSetView | ( | ) |
CImageSetView::CImageSetView | ( | CImageSet & | imgSet | ) |
virtual CImageSetView::~CImageSetView | ( | ) | [virtual] |
void CImageSetView::correctDistortions | ( | int | number, | |
int | imageList[] | |||
) |
void CImageSetView::createDepthPlanes | ( | ) |
void CImageSetView::createDepthPlanes_rect | ( | ) |
void CImageSetView::createUndistortionMesh | ( | int | imageIndex | ) |
void CImageSetView::drawPlane | ( | int | planeIndex, | |
int | textureUnitOffset = 0 | |||
) |
void CImageSetView::prepareInputTextures | ( | ) |
void CImageSetView::prepareTextures | ( | int & | tempTexID | ) | [protected] |
void CImageSetView::setDisparityRange | ( | int | minDis, | |
int | maxDis | |||
) |
void CImageSetView::setParameters | ( | int | useMaxMipLevel, | |
bool | useLensDistCorr | |||
) |
void CImageSetView::setTexEnv | ( | ) | [protected] |
void CImageSetView::setupReconMat | ( | ) |
void CImageSetView::shiftImage | ( | int | imgA, | |
int | imgB, | |||
int | offset, | |||
Vec4f * | quad | |||
) |
void CImageSetView::stereo_GL | ( | int | baseImageIndex | ) |
void CImageSetView::stereo_rectifed_GL | ( | int | baseImageIndex | ) |
void CImageSetView::sumAllMipLevel | ( | int | tempTexID, | |
Vec4f * | quad | |||
) |
void CImageSetView::toggleProjTex | ( | int | flag | ) | [protected] |
unsigned char* CImageSetView::m_depthColor |
int CImageSetView::m_dispRange[2] |
float CImageSetView::m_FOV |
int CImageSetView::m_glTex[32] |
unsigned int CImageSetView::m_meshIDs[32] |
unsigned int CImageSetView::m_psDiffID |
unsigned int CImageSetView::m_psSADID |
unsigned int CImageSetView::m_psStereoID |
unsigned int CImageSetView::m_psSumIDs[16] |
unsigned int CImageSetView::m_psTex0 |
unsigned char* CImageSetView::m_reconColor |
int CImageSetView::m_tess[2] |
float* CImageSetView::m_tex0 |
float* CImageSetView::m_tex1 |
int CImageSetView::m_texSize[2] |
int CImageSetView::m_useMasks[32] |